
Jia Cato
The Scope Gallente Federation
2
|
Posted - 2013.12.10 11:25:00 -
[1] - Quote
urthu g'en-yia wrote:thanks for all of the replies.
I just hit a wall like I did on the last attempt at this game. I did my exploration tut, then went to business. first mission in business, and I run out of ammo. not really a problem, aside from the fact that I can't get small size ammo for whatever gun is in my bantam. And that probably isn't a huge problem either. The biggest issue I have, is that the mission will give me isk if I complete it quickly. Now that I've jrked around and have to fly back or whatever, and I need to get to bed sometime, I lose out on the isk part of the training mission. And frankly, that pisses me off and is driving me away from the game already.
I'm sorry but I cant help but think the problem here is not with the game. If you dont reserve enough ammo how can you blame the game? If you dont get the bonus ISK, so what? Get it on the next mission! Or the one after that! It's not like you lose on some grand scale, there is an endless amount of missions for you to run. Also we are propably talking here about few jumps for your ammo fetching incident, not using auto-pilot but actually jumping manually takes 2-3 minutes to do several jumps.
It's a sandbox game, there will be setbacks, even in hi-sec space. You might lose your ship in a blink of an eye. You must realize this before it happens, and ask yourself if you can take it? If forgetting to reserve enough ammo is pushing you out of the game, you have to make some preparations to lose a ship that cost potentially millions.
Also, since the game is a sandbox, I dont think it matters if you join the game in year one or year ten. There's no level cap or the latest raid you have to catch up to do and be on same level with others, there's no set of endgoals that everyone is expected to do. In sandbox games everyone is doing their own thing so you basically cant even catch up, just start doing what you want to and you're there.
It's a sandbox, just prepare to lose sometimes and to fail somtimes, potentially big time, then you will have fun in the game since victories and achievements feels that much better when there's an option for actual failure and losses unlike most mmorpgs. |